Jamchester 2016–Windows VR Resources
Gameopolis have been working with we've been working with Hack Manchester to create the UK's biggest competitive game jam in Manchester on 20th-22nd May 201...
Gameopolis have been working with we've been working with Hack Manchester to create the UK's biggest competitive game jam in Manchester on 20th-22nd May 201...
Since my previous posts on Windows Phone mobile VR /uncategorized/vr/windows%20phone/2016/01/25/windows-phone-mobile-vr-update.html Microsoft Virtual Academy...
As we make steady progress from a world where the user input to a computer or mobile device consists of flat two dimensional elements controlled by mouse and...
Chatting recently with Mike Brondbjerg recently about some data visualisation ideas around using the Microsoft Band and we came to the conclusion that gettin...
Its over a year now since I published these two blog posts: Windows Phone Mobile VR (Gyro Head Tracking in Unity3D) Windows Phone Mobile VR (Stereoscopic Re...
Along with my colleague at Microsoft, David Gristwood I have been working on and off on an IOT reference architecture using data from the Microsoft Band. Dav...
Lately I have been investigating the new Office add-ins (the ones built on open web tech). Alongside the other additions to the Office platform; Unified APIs...
Although very simple I thought this was worth blogging as I didn’t see too many UWP (Universal Windows Platform) samples using the Microsoft Band SDK. I gave...