HoloLens–The Path to 60fps
In mixed and virtual reality display technologies in order to not break the illusion of ‘presence’ it is critical to honour the time budget from device movem...
In mixed and virtual reality display technologies in order to not break the illusion of ‘presence’ it is critical to honour the time budget from device movem...
What I can help with though is sharing what I have learned and hopefully helping you with a starting point if like a past me you want to get up and running. ...
This is the fourth part of a series. Steps to create the demo project that I used in my Future Decoded UK 2016 presentation. To get set up with the HoloToolk...
This is the third part of a series. Steps to create the demo project that I used in my Future Decoded UK 2016 presentation. To get set up with the HoloToo...
This is the second part of a series. Steps to create the demo project that I used in my Future Decoded UK 2016 presentation. Gaze is a way to direct your att...
In preparation for my session, HoloLens: The Path to Mixed Reality at Future Decoded UK 2016 (the first official HoloLens developer session in the UK) I put ...
There are many ways to source 3D models for use in HoloLens projects; if you are a developer working with 3D artists then you just need to agree an interchan...
(Originally posted here https://blogs.technet.microsoft.com/uktechnet/2016/10/12/hololens-is-available-to-purchase-for-developers-and-enterprise-customers-in...