Recent Posts

glTF & DirectX

2 minute read

As we begin to witness the ascent of mixed reality into the next generation primary human-computer interaction environment it’s not entirely unreasonable to ...

GLB reading and writing

1 minute read

Just a quick post as I am looking at a useful Nuget package Microsoft.GLTF.cpp and wanted to note down my quick experiment with it. For an unrelated project ...

Future Tech Now–Virtual Reality Show

1 minute read

The app consists of an angry, red ant that you can size and position using components recently added to the Mixed Reality Toolkit for Unity. These include a ...

mixed reality real-time translator

7 minute read

Did you know that there is an API that you can call which will accept as input an audio stream, say from a microphone, that will translate any spoken sentenc...

Microsoft Graph Auth on HoloLens

5 minute read

I guessed that sooner or later I’m going to want to need to access Microsoft Graph APIs from a HoloLens and I was writing some similar code for a different e...

Holograms Catalogue–Loading Models

2 minute read

The 3D industry has been lacking a ubiquitous, standard file format for scene description. Many years ago I worked on a project involving creating camera mot...

Holograms Catalogue–To the Cloud

4 minute read

In order to make the architecture from the first Holograms Catalogue post actually usable we’ll need a real cloud catalogue to retrieve the 3D models from. I...

Holograms Catalogue

2 minute read

Shared Holograms Catalogue. I’ve decided to break this post up into separate topics as when I got into this I realised there are a number of natural sections...